Experience

2023-2024

Firewalk

Principal Artist/Vista Lead

  • Created dozens of Vistas and Skyboxes for the game Concord.
  • Directed and created assets for all levels cinematic intro sequences
  • Supervised outsourcing team in creating environment assets for vista content.
  • Helped standardize the HDR pipeline using custom Photoshop and UE tools.
  • Helped develop scripts and workflows along with Tools department to help
    artist productivity

2020-2023

Deviation Games

Principal Artist/Vista Lead

  • Responsible for Skybox, Environment design and world building
  • Artistic R&D: finding solutions to creative challenges in the design of the game (i.e.: open world exploration, painterly shader, dynamic time of day, etc.)
  • Spearheaded several technical and artistic projects in support of the game director’s vision

Pixomondo

Art Director

  • Art and Tech Director for Themed Entertainment projects
  • Assisted Creative Director in directing various projects by managing in-house and outsourced teams of artists
  • Developed art and tech solutions for ride media for projects like Jurassic World Tour
  • Assisted production in determining budgets/bids and client negotiations for upcoming projects