2023-2024

Firewalk
Principal Artist/Vista Lead
- Created dozens of Vistas and Skyboxes for the game Concord.
- Directed and created assets for all levels cinematic intro sequences
- Supervised outsourcing team in creating environment assets for vista content.
- Helped standardize the HDR pipeline using custom Photoshop and UE tools.
- Helped develop scripts and workflows along with Tools department to help
artist productivity
2020-2023

Deviation Games
Principal Artist/Vista Lead
- Responsible for Skybox, Environment design and world building
- Artistic R&D: finding solutions to creative challenges in the design of the game (i.e.: open world exploration, painterly shader, dynamic time of day, etc.)
- Spearheaded several technical and artistic projects in support of the game director’s vision

Pixomondo
Art Director
- Art and Tech Director for Themed Entertainment projects
- Assisted Creative Director in directing various projects by managing in-house and outsourced teams of artists
- Developed art and tech solutions for ride media for projects like Jurassic World Tour
- Assisted production in determining budgets/bids and client negotiations for upcoming projects