Nicolas Donel
Art Lead, Environments
About me
I am an Art Director, Principal Artist and Digimatte artist with experience in supervising and delivering content for Movies, Games, TV, Commercials and Themed Entertainment projects.
Born in France I studied in the U.S. where I developed a passion for visual effects and all things Cinema. I made my way to Los Angeles shortly after and have been fortunate to work on amazing projects alongside incredibly talented people since 2007.
This allowed me to develop my skillset as well as feed my passion for building worlds, teams and projects at amazing companies such as Rhythm & Hues, Blur, Pixomondo, Treyarch, Deviation Games, etc.
I am a maker at heart: I like to explore new technologies and add them to my arsenal in order to be a more effective artist. I never shy away from a technical challenge, either.
My track record reflects this passion for building: whether I am building a team or building an environment for a video game, I thrive in the process of problem-solving in order to realize an artistic vision.
For more up to date and detailed information on my career: